NES Dragon Ball Z - Kyoushuu! Saiya Jin (J+English, Portuguese Patched) NES

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Translation Credits: Released By: injoon84 Status: Addendum Patch: Version 1.0 Release Date: 27 July 2025 Source and details: https://www.romhacking.net/translations/7420/ Released By: RedComet Language: English Status: Fully Playable Patch: Version 1.01 Release Date: 20 November 2005 Source and details: https://www.romhacking.net/translations/647/ Released By: Taihen Language: Portuguese Status: Fully Playable Patch: Version 1.1 Release Date: 05 June 2024 Source and details: https://www.romhacking.net/translations/7066/ Alt: "Dragon Ball Z: Kyoushuu! Saiya Jin"

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Well for being the first Dragon Ball Z game that is based on the Saiyan Saga on the Famicom is not bad and has its own thing and it is that as it is an RPG game with card elements that has 8 different powers according to the stars and it also has a card type system like in Japanese but since I don't know Japanese I can't mention them and also that you have a card that has more stars you will have the opportunity to attack the opponent but also if the opponent gets more stars according to the card he can do the same to you and also that it is not an easy game due to its game system that it has that is like an RPG but with cards as I already said but also know how to get used to this style of play so as not to have problems throughout the game and also that the translation from English and Portuguese are quite good and you can see the effort both in the narrative, as in the Item Screen, etc.
 
i beat this game back in the day and had to use SAVE STATES all the time to beat this game... hell i beat vegeta before he turned great ape and had everyone alive (even those who fell to nappa in the anime got to fight vegeta) i may play this again maybe but i'm not sure now...
 
is the SRAM fixed on this? i heard you can save at all and have to use save states no matter what.
 
Fun game, just make sure you use savestates during training minigames since they're almost always RNG. If you don't, you'll probably be spending hours trying to inch out enough exp to beat the next boss.
Sounds terrible. Thank you for saving me the disappointment!
 
Fun game, just make sure you use savestates during training minigames since they're almost always RNG. If you don't, you'll probably be spending hours trying to inch out enough exp to beat the next boss.
 
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