I found the two here that also run at 60 fps on the Playstation 3: God of War 3 Remastered, The Last of Us Part 1
God of War 3 is from PS3, the remaster was released on PS4. Also, both God of War 3 and The Last of Us run at 30fps, no questions ask. Specially the latter, which struggles really hard to maintain those 30fps.
John of Digital Foundry has an amazing video on this, if you want some solid direct capture examples. Some games often were 1080p and 60fps too.
C'mon, guys. There is 0 chance a PS3 title will run 1080p60fps unless it is a remaster or a game that clearly is showing low polycount on screen, aka sport, racing or shmup games. Not even decently detailed PS4 titles run 1080p60fps.
But sticking to the op's question. Why do you need the game to run at 60fps? consoles have nothing to do with PC masterrace, and it's been a while since console games were running 30fps mainly, regardless of the generation. The first games maybe run at 60fps but from the second half of their lives they start running at 30fps because hardware gets old.
But 30fps does not mean worse, for instance, games like The Last of Us feel much better at 30fps because they are movie-like games. Running at 60fps is like watching a movie 48fps, it's something I experienced once just out of curiosity and never again, it was very awkward.