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I really love it when developers let you continue playing their games after finishing them, allowing you to really absorb the worlds at your own pace, maybe even completing some side stories or challenges that you missed along the way and that weren't critical for your success. I kinda wish ALL games did that, actually...
... But even the most engaging games feel really shallow after completing them, at least for me. And it's something which reasons I could never quite put my finger on. It's really infuriating, in a way.
Like, I loved the hell out of GTA, Bully and Red Dead Redemption, but I can't play more than an hour of each after finishing the main storylines, even with everything unlocked and knowing full-well that I'm in for making my own fun. The disconnect between collecting all the rewards I had worked really hard for and not getting to use them in any meaningful way drains the experience in a way that just doesn't seem possible on paper -- utter chaos meets no higher goal and ends up falling flat after rampaging for a bit.
But then, this isn't a problem exclusive to Rockstar games or even sandboxes. Same thing happened to me during my "victory lap" on Miami Nights 2, one of the most significant games I have ever played. And also on every Pokemon game.
It's just weird that I can't enjoy them all that well after conquering them.
What about you?
... But even the most engaging games feel really shallow after completing them, at least for me. And it's something which reasons I could never quite put my finger on. It's really infuriating, in a way.
Like, I loved the hell out of GTA, Bully and Red Dead Redemption, but I can't play more than an hour of each after finishing the main storylines, even with everything unlocked and knowing full-well that I'm in for making my own fun. The disconnect between collecting all the rewards I had worked really hard for and not getting to use them in any meaningful way drains the experience in a way that just doesn't seem possible on paper -- utter chaos meets no higher goal and ends up falling flat after rampaging for a bit.
But then, this isn't a problem exclusive to Rockstar games or even sandboxes. Same thing happened to me during my "victory lap" on Miami Nights 2, one of the most significant games I have ever played. And also on every Pokemon game.
It's just weird that I can't enjoy them all that well after conquering them.
What about you?
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