Cheat-Codes Thread

Does somebody can make a cheat for increased player strenght and health in Assalt Suits Valken SNES? Something like 2x the values
 
Does somebody can make a cheat for increased player strenght and health in Assalt Suits Valken SNES? Something like 2x the values
I think it should ve possible by some programs.
I don't know much wait for others.
(*me notice @LaserMohere*)
Well an expert have been came.
 
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Does somebody can make a cheat for increased player strenght and health in Assalt Suits Valken SNES? Something like 2x the values
1746513121787.png

@Moreno909 Not quite the most elegant look, but I was able to alter the code to do so. I changed the health from 256 to 500. I kept the strength as-is, as I was having a hard time finding the location of those parameters within the assembly. This required romhacking, rather than creating a cheat code, to change LDA $7E41E6 (which loads 256 from WRAM address $7E41E6) to LDA #$01F4 (500), which I found to be an easier solution.

I haven't extensively tested, but the game plays normally to stage 2 for certain. I used the rom available here at RGT as a base: Assault Suits Valken English from Repo
I can't imagine there being many problems as I only altered 4 bytes, but of course I can't say for sure without further testing.

I made patches using both the Fastrom and normal English V1.0 as the bases. Use the .ips patch that corresponds with the version you wish to play. Both are in the zip file I should've included with this message.

Edit: To provide more context as to why a cheat would be more difficult, it is due to the way that Assault Suit Valken handles its health; the game was hanging if I just change the values at address $01E8, which is what contains the health value. Patching allowed me to pick the specific location of when that address will receive the initial 500 health points, which I found to be more preferable, as it fixed the hanging issues.
 

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View attachment 66165
@Moreno909 Not quite the most elegant look, but I was able to alter the code to do so. I changed the health from 256 to 500. I kept the strength as-is, as I was having a hard time finding the location of those parameters within the assembly. This required romhacking, rather than creating a cheat code, to change LDA $7E41E6 (which loads 256 from WRAM address $7E41E6) to LDA #$01F4 (500), which I found to be an easier solution.

I haven't extensively tested, but the game plays normally to stage 2 for certain. I used the rom available here at RGT as a base: Assault Suits Valken English from Repo
I can't imagine there being many problems as I only altered 4 bytes, but of course I can't say for sure without further testing.

I made patches using both the Fastrom and normal English V1.0 as the bases. Use the .ips patch that corresponds with the version you wish to play. Both are in the zip file I should've included with this message.

Edit: To provide more context as to why a cheat would be more difficult, it is due to the way that Assault Suit Valken handles its health; the game was hanging if I just change the values at address $01E8, which is what contains the health value. Patching allowed me to pick the specific location of when that address will receive the initial 500 health points, which I found to be more preferable, as it fixed the hanging issues.
Thank you very much. I liked this game but found it pretty hard and I never found cheat codes for the japanese version
 
Sonic 3D Blast - Level Select cheat

Disrupt the connection between the console and game while the system is running.

Or, in other words, punch your console.
Just enough to disrupt. Don’t destroy your Mega Drive.
 
Sonic 3D Blast - Level Select cheat

Disrupt the connection between the console and game while the system is running.

Or, in other words, punch your console.
Just enough to disrupt. Don’t destroy your Mega Drive.
Ah does this work damage my Mega drive II?
 
Ah does this work damage my Mega drive II?
You’re in luck, my questioning friend! I know of this cheat thanks to the game’s creator himself! Jon Burton, who was one of the main folks behind this game, Sonic R, Crash Wrath of Cortex, and the classic LEGO Star Wars games had a YouTube channel where he covered his work on the games he’d made!
 
Well does it work on other cartridge like spide man.....mission impossible!?
As he says in this video, this was a coding trick they implemented to get past SEGA’s strict QA at the time (take as long as you need to laugh at that sentence).

It, to my knowledge, only works on this game. They coded the game so that, if any disruption in the connection is detected, it boots to level select.
 
View attachment 66165
@Moreno909 Not quite the most elegant look, but I was able to alter the code to do so. I changed the health from 256 to 500. I kept the strength as-is, as I was having a hard time finding the location of those parameters within the assembly. This required romhacking, rather than creating a cheat code, to change LDA $7E41E6 (which loads 256 from WRAM address $7E41E6) to LDA #$01F4 (500), which I found to be an easier solution.

I haven't extensively tested, but the game plays normally to stage 2 for certain. I used the rom available here at RGT as a base: Assault Suits Valken English from Repo
I can't imagine there being many problems as I only altered 4 bytes, but of course I can't say for sure without further testing.

I made patches using both the Fastrom and normal English V1.0 as the bases. Use the .ips patch that corresponds with the version you wish to play. Both are in the zip file I should've included with this message.

Edit: To provide more context as to why a cheat would be more difficult, it is due to the way that Assault Suit Valken handles its health; the game was hanging if I just change the values at address $01E8, which is what contains the health value. Patching allowed me to pick the specific location of when that address will receive the initial 500 health points, which I found to be more preferable, as it fixed the hanging issues.
Thank you very much, the hack works very well. I was reading a bit about the game, and I think that to increase the damage, you'll have to increase the damage of each weapon individually. The 5 different weapons in the game also have 3 different levels, with the stats improving little by little. I've always dreamed of an improvement like this for the game as I found it very difficult, especially in the final stages, and the mech had very little life/damage.

Metal Warriors is another game that could do with a rebalance, in my opinion.

Front Mission Series - Gun Hazard is the best balanced of the games in the genre and also the one with the most upgrade options and weapons.
 
Here are a couple that are burned into my memory forever since I didn't have a memory card for my ps1 for a long time
Alien Trilogy PS1 Unlock All Code
IGOTP1NK8CIDBOOTSON

THPS2 Unlock All Levels
Pause the game and hold L1 and press up, triangle, right, up, square, triangle, right, up, left, square, square, up, circle, circle, up, right
 
cheat codes more like skeet chodes
 

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