Build Engine FPS thread

Ikagura Ikagura

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That one-man made Engine was more advanced than the one used for Doom and its derivatives, it allowed room over room thanks to a smart teleporter system and it allowed the player to aim upwards, downward and they could even jump and crouch which were impossible in Doom.
Build_engine_logo.png


Rock'n Shaolin: Legend of Seven Paladins 3D
Witchaven
TekWar
Duke Nukem 3D
PowerSlave/Exhumed
Witchaven II: Blood Vengeance
Blood
Redneck Rampage
Shadow Warrior
NAM

WWII GI
Ion Fury
A.W.O.L.
Skilander
 
Blood was so great

I wan to play Duke Nukem 3D and Shadow Warrior although for Duke I'm planning to play the first 2 games before start Duke Nukem 3D
 
Blood was so great.
It was as great as it was hard!

Yet despite the hit-scanning, dynamite throwing cultists that have a quarter second reaction, I still love it the best of all Build Engine games (next to Powerslave Saturn). I think the difficulty is lesser with Episode 2 thanks to the other enemies that make it so cultists are less common.

I wan( to play Duke Nukem 3D and Shadow Warrior although for Duke I'm planning to play the first 2 games before start Duke Nukem 3D.
I own Duke 3D Megaton Edition and Shadow Warrior Classic Redux yet I feel like that the former has some issues regarding the mouse movements.

Thankfully EDuke32 works well.

My small gripe about Duke is mostly because of how it has more hitscanners than Doom. Sometimes I'm thankful that id Software balanced the game well regarding that.
 
It was as great as it was hard!

Yet despite the hit-scanning, dynamite throwing cultists that have a quarter second reaction, I still love it the best of all Build Engine games (next to Powerslave Saturn). I think the difficulty is lesser with Episode 2 thanks to the other enemies that make it so cultists are less common.

iirc it was because the guys making it balanced it around Their skill level; sadly I suck at build engine games so I could only beat it on Pink on the Inside haha

One of the best things about biild engine games are the wacky weapons; I looove the sword in SW and the riot shotgun and especially The Nuke (funny how lo wang has it but not duke nukem). The flare guns are so unique, never seen another gun like it! And the vodoo dolls and the staff, hehe...
More fpses needed double tommy guns btw
 
iirc it was because the guys making it balanced it around Their skill level; sadly I suck at build engine games so I could only beat it on Pink on the Inside haha.
Blood requires the players to be careful about their ammo and crouching to avoid the hitscanners.

One of the best things about biild engine games are the wacky weapons; I looove the sword in SW and the riot shotgun and especially The Nuke (funny how lo wang has it but not duke nukem). The flare guns are so unique, never seen another gun like it! And the vodoo dolls and the staff, hehe...
More fpses needed double tommy guns btw
I know that TF2 has a flare gun for the pyro but I agree about the wackiness.
 
Blood requires the players to be careful about their ammo and crouching to avoid the hitscanners.


I know that TF2 has a flare gun for the pyro but I agree about the wackiness.

Yeah I just tried playing it like SW, I should give it another go!

I like flare gun in games; but the one in blood where it's like a Delayed one hit kill and it's your starting pistol? Never seen that in another game
 
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