Azuris
New Challenger
- Joined
- Dec 8, 2024
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Hi,
so this Week i found out, that Breath of Fire III has a PC Release! But only in China...
So i downloaded it, mounted the ISO of that and the PSX Version and compared the Files.
Besides of the Structure of the Archive, they both seem ot contain the exact same Files, but in different Containers.
The PSX Version has its Files in .EMI, meanwhile the PC Version goes with .DAT.
It also seems like the Compression seems to be better, as the Files are taking less Space.
I guess there is Possibility to patch the chinese Version to a english one by using Files from the PSX Version.
But i am very much a Nobody in Modding PSX Games, i have no Clue with what i can access those Files.
Someone any Idea?
.Dat could be anything, but maybe someone has Experience with Capcom Games.
I also asked in the sadnes Forums, as they seemingly modded the PSX Game to italian.
Edit: With exact same Files i mean, the PSX Version has AREA000.EMI and so on, the PC Version has AREA000.DAT and so on.
They probably jucht took a File Format that was usable on PC with their Engine.
so this Week i found out, that Breath of Fire III has a PC Release! But only in China...
Breath of Fire III 龙战士3 Simplified Chinese CD ROM : Capcom : Free Download, Borrow, and Streaming : Internet Archive
Breath of Fire III is a role-playing video game developed and published by Capcom originally for the PlayStation console as part of the Breath of Fire...
archive.org
So i downloaded it, mounted the ISO of that and the PSX Version and compared the Files.
Besides of the Structure of the Archive, they both seem ot contain the exact same Files, but in different Containers.
The PSX Version has its Files in .EMI, meanwhile the PC Version goes with .DAT.
It also seems like the Compression seems to be better, as the Files are taking less Space.
I guess there is Possibility to patch the chinese Version to a english one by using Files from the PSX Version.
But i am very much a Nobody in Modding PSX Games, i have no Clue with what i can access those Files.
Someone any Idea?
.Dat could be anything, but maybe someone has Experience with Capcom Games.
I also asked in the sadnes Forums, as they seemingly modded the PSX Game to italian.
Edit: With exact same Files i mean, the PSX Version has AREA000.EMI and so on, the PC Version has AREA000.DAT and so on.
They probably jucht took a File Format that was usable on PC with their Engine.
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