Okay, I'll admit I'm somewhat impressed.
I typically prefer to use .3ds/.cci files over .cia, so that's what I tested with, but the compression for these seems really solid. These games are a combination of ROMs I've found online, mixed with some games that I've dumped myself (I'm pretty sure the ones with "odd" file sizes are ones I dumped, and potentially trimmed). All of these were done with AzaharPlus 2123-A.
I didn't play for long, but all of the games I tried seem to boot up and play without a problem, with the exception of
Ocarina of Time 3D, which did crash the emulator the first time I tried it, although it worked after. Honestly, this seems like a really solid way to minimize your library. The only problem is that there doesn't appear to be a way to batch compress files, either through the UI or command line, although I see several Github requests asking for such a feature. Hopefully it'll come in the next release.
Game | .3ds/.cci File Size | .zcci File Size | File Ratio (Smaller is Better) |
---|
3D Classics - Kirby's Adventure | 128 MiB | 56.6 MiB | 44.2% |
Bravely Default | 3.3 GiB | 1.9 GiB | 57.6% |
Fire Emblem: Awakening | 1.1 GiB | 983.7 MiB | 89.4% |
Kid Icarus: Uprising | 2.0 GiB | 1.5 GiB | 75% |
Kingdom Hearts: DDD | 1.8 GiB | 1.5 GiB | 83.3% |
Kirby: Planet Robobot | 1.0 GiB | 631.9 MiB | 63.2% |
Zelda: ALBW | 710.7 MiB | 588.4 MiB | 82.3% |
Zelda: OoT 3D | 485.2 MiB | 319.4 MiB | 65.8% |
Zelda: MM 3D | 657.8 MiB | 563.0 MiB | 85.6% |
Luigi's Manion | 512 MiB | 181.6 MiB | 35.5% |
Metroid: Samus Returns | 722.2 MiB | 502.7 MiB | 69.6% |
New Super Mario Bros. 2 | 512.0 MiB | 273.3 MiB | 53.4% |
Sega 3D Classics Collection | 131.9 MiB | 126.5 MiB | 95.9% |
Star Fox 64 3D | 591.8 MiB | 357.7 MiB | 60.4% |
Super Mario 3D Land | 319.5 MiB | 290.3 MiB | 90.9% |