Are there people who actually like this?

RETROVETRO

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Every game is someone's favorite game. In this case, it might be someone who only ever played this game and then spontaneously combusted five minutes later
 
I don't "like" it, but I understand why it turned out the way it did.

Corporate meddling caused them to lose their license before they could even release the (completed) PS1 port (it literally ran out), and even the (released) N64 version was stillborn due to the right holders spending MONTHS getting back to the developers regarding basic questions about both the game and its main character (because they couldn't handle a juggernaut like Superman any way they wanted... there were strict guidelines to follow). This game is the result of the suits not giving a fuck about the product they had allowed to be made, just like SiN: Episodes, Deus Ex: Human Revolution and many others.

Furthermore, Titus had proven to be an excellent developer before and since: Roadsters is one hell of a racing game, and Chess 64's AI won multiple awards.
 
I don't "like" it, but I understand why it turned out the way it did.

Corporate meddling caused them to lose their license before they could even release the (completed) PS1 port (it literally ran out), and even the (released) N64 version was stillborn due to the right holders spending MONTHS getting back to the developers regarding basic questions about both the game and its main character (because they couldn't handle a juggernaut like Superman any way they wanted... there were strict guidelines to follow). This game is the result of the suits not giving a fuck about the product they had allowed to be made, just like SiN: Episodes, Deus Ex: Human Revolution and many others.

Furthermore, Titus had proven to be an excellent developer before and since: Roadsters is one hell of a racing game, and Chess 64's AI won multiple awards.
I've noticed that it tends to be the "bad" games that have the most interesting development stories.
 
I've noticed that it tends to be the "bad" games that have the most interesting development stories.
Right? I spent years just looking at the disaster that was Ion Storm, from hiring comic book artists without any actual 3D modeling experience to failing to understand the Quake II engine properly. And that's just the tip of the iceberg.
 
Nothing was better than when ProtonJon started playing this, then abandoned his solo YouTube and came back 10 or so years later just to continue this dogshit.

Really though, I'm interested in what happened exactly to the devs that it came out like this, because with that PS1 prototype that came out a while back, it seems to me that it wasn't meant to end up as terrible as it did. Really interested in that. But it's also Titus we are talking about, and that Robocop game they did isn't giving me hope that it would've ended up right.
 
Yeah honestly I rather play Super man 64 over Last of us II at least Super man 64 tried their best but it all fail due to largely hindered by constraints between Titus and the game's licensors, Warner Bros. and DC Comics, leaving little room to refine the gameplay. Also thanks to a change in licensing team new group immediately disliked Titus and the project, attempting to halt its development.


Last of us 2 sucks as because shitty writing very repetitive game play and the writing is shit because Druckmann is a narcissistic asshole. So there is no excuses why the game is crap.
 
There's a phrase that an old friend of mine tend to say, "For every person, there's a color". For me, the idea of someone actually liking this garbage or E.T. would be unthinkable, but... for every person, there's a color, right?
I will always preface this by saying I haven't played a ton of 2600 games, but ET is honest to god one of my favorite games on that system. Right up there with Adventure, Missile Command and Hero. Most other games I've played on the system get old pretty fast and while ET isn't what I'd describe as super overhated, it's just dynamic and skillful enough that it entertains me a solid amount.
 

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