Are the Wars games prior to the Advance Wars games good?

Xdqwerty

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I wanna play them but i dont know if they are good (prior to advance wars games)
 
There are Game Boy Wars and Famicom Wars, both fan translated, but I don't think they're for you: the graphics are what they are, that is to say shitty. Too schematic and simplistic for today's tastes, I surmise...🤷🏻‍♂️
 
They're definitely INTERESTING?? The Game Boy Wars games are fairly good craic (you can skip the first and just play Turbo instead) with their weird grid layouts and simple graphics - but you'll find that they play out pretty differently from Advance Wars; maps tend to be smaller, chokepoints are less frequent due to aformentioned weird grid, and there's generally a lot less content than you see in AW in general. Super Famicom Wars is a lot closer to what Advance Wars would be known for, and is worth playing to see it in its prototypical embrionic state (great soundtrack too). However, if the thing that draws you to Advance Wars is the characters, the campaign, and the wealth of content on offer then...yeah, you're probably best just revisiting those! Ultimately these games are just a lot of dudes slowly shuffling into other dudes - always have been and always will be!

(that being said - game boy games are so quick and easy to emulate at the drop of a hat, so there's really no harm in trying Game Boy Wars Turbo out for 10 minutes to see what it's like)
 
Good and bad are relative, subjective and somewhat misleading.
I can tell you they are different, very different.

The series started on the NES with Famicom Wars (I imagine it would be rendered NES Wars if it were ever localized) and it was a somewhat simplified experience (not that anything different would be expected). There is no proper campaign nor active CO powers. The main gameplay consists of a series of maps, akin to what AW would later do with the War Room.

Super Famicom Wars was the followup; it shook up the formula tremendously in one key way: attacks were always simultaneous. This meant that the general wisdom taught by AW is completely invalidated here; there is no advantage inherent to striking first, so engagements need to be very carefully curated to come out on top. There is also a veterancy system that would later be brought back in Days of Ruin, and it can significantly affect the flow of battle if you keep your units healthy long term.

SFW also had several units that would not make a return in the following installments like train mounted guns and refueling trucks (those were merged with APCs going forward). It's a very different game and would require a complete shift in strategy compared to AW. Again no active CO powers, but there are passives. Sensei (going by his real name, Yamamoto) and Nell (real name Catherine)'s sister Caroline make their debuts here. No campaign, once again, but it reuses the War Room like format of a map sequence.

Lastly, there are Gameboy Wars entries actually made by Hudson, but I can't comment on those as I haven't played them.
 
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I'm starting to think people would prefer your results driven style to my super long winded one LOL
More than anything, it's because I get tired of finding words and writing in english: that's why I aim for the greatest result, with the least effort.😅

Is it because of this "dryness" that they've called me "passive aggressive"? 🤷🏻‍♂️
 
I guess brevity and curtness can sometimes be interpreted as rudeness, but they are certainly very different things.
 
I'd say Super Famicom Wars is worth checking out if you wanna see the closest the series gets to an Advance successor. I also like the Gameboy ones for being super solid and impressive for the hardware, but you're not losing much if you skip out on them.

Famicom Wars is for sickos who are super duper into the NES, strategy games or just love the AW series so much they just gotta see where it all started. It isn't bad, but it's just sorta there.
 
They're rough but still the same DNA.

I played a bit of Famicom Wars on emulators.

But Advance Wars really modernised the formula.
 

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