Are ice levels always the worst?

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I tend to really like them (along with ice puzzles and ice physics) because they add variety to the levels in the form of curveballs you just have to swing at, but some people really, really hate them.

What's your stance on them, though?
 
Ice levels suck. But I may be biased about it, due to being one of those wretched creatures known as a Canadian.

freezing-cold.gif
 
I personally like it a lot, especially the slippery floor mechanic, it adds a “delicious” kind of challenge. By the way, whenever I think of an ice level, the first thing that comes to my mind is Ocarina of Time. I absolutely love the Ice Cavern, both for its aesthetics and, above all, its music.
 
I love them! though, it depends on the game and how it is implemented...

I usually like water levels less, but again that's game dependent too... for example, i love water levels of Sonic1 (md), but not water levels of other sonic games that much...
 
I love them! though, it depends on the game and how it is implemented...

I usually like water levels less, but again that's game dependent too... for example, i love water levels of Sonic1 (md), but not water levels of other sonic games that much...
water levels in 3D-ish kirby games are also neat... this is the kind of question that always leads to discussing implementation and game design I guess, not that simple
 
in old platform games and old rpg games i find ice levels to be a fun challenge
 

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