Now, I know they exist, but the purpose of this thread is to serve as a sort of curated collection. There are so many published papers out there, so I’d love for you to share your top recommendations here.
James Paul Gee—A prominent scholar in the field of video game studies, his book "What Video Games Have to Teach Us About Learning and Literacy" explores how video games can be powerful educational tools.
Katherine Mack—Her research often addresses the intersection of games and identity, particularly in relation to gender and representation in gaming.
Mia Consalvo—Known for her work on gamer culture and the practices surrounding gaming. One of her notable papers is "Convergence and the marginalization of games," which examines how video games fit within broader media discussions.
Jesse Schell—In his book "The Art of Game Design: A Book of Lenses," he combines practical game design with theoretical insights, contributing significantly to academic discourse in game studies.
Ian Bogost—His works, like "How to Do Things with Videogames," argue for the unique rhetorical capabilities of video games as a medium.
T.L. Taylor's "Play Between Worlds: Exploring Online Game Culture" offers insights into the social aspects of online gaming and the communities that form around games.
Dmitri Williams—His research, including the paper "The Virtual Worlds of Video Games," investigates how video games affect social behavior and interaction.
Jane McGonigal—In her book "Reality Is Broken: Why Games Make Us Better and How They Can Change the World," she discusses the positive impacts of gaming on real-world issues.
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