Ever played one of those games where the way forward was so tedious or monotonous that you had a feeling you were supposed to go about it another way but weren't sure what that was?
That's how I feel right now giving Bloodborne a shot. I'm aware the souls games are all about difficulty and dying over and over again, but at the same time nothing crushes you spirit more than getting far and collecting a lot of blood/souls just to die and lose it all (able to reclaim it if you beat the enemy who beat you. Plus the fact that all enemies are back when you respawn.
As a result I figured what I had to do was trek through the opening area (where the villagers gather around the burning stake) to farm for souls and keep returning to The Dream to cash in, since I lose everything if I die.
Right now my character is lvl 14, though I don't feel particularly stronger. So do I have to grind more, or do I just have to march on and make due with what I have? Is the issue not my level but my skill?
That's how I feel right now giving Bloodborne a shot. I'm aware the souls games are all about difficulty and dying over and over again, but at the same time nothing crushes you spirit more than getting far and collecting a lot of blood/souls just to die and lose it all (able to reclaim it if you beat the enemy who beat you. Plus the fact that all enemies are back when you respawn.
As a result I figured what I had to do was trek through the opening area (where the villagers gather around the burning stake) to farm for souls and keep returning to The Dream to cash in, since I lose everything if I die.
Right now my character is lvl 14, though I don't feel particularly stronger. So do I have to grind more, or do I just have to march on and make due with what I have? Is the issue not my level but my skill?