Hello everyone!
I’ve been sitting here thinking, is Resident Evil Code: Veronica overrated in the eyes of the gaming community? Yes, it was an important game at its time, but if you look at it objectively now, many things make you think:
1. Characters are cool , but some of the secondary characters, like Alfred Ashford, seem overly cartoonish. His behavior is more laughable than scary, and his storyline seems strange even by the series’ standards.
2. Difficulty balance. The difficulty level in the game sometimes feels unbalanced: in some areas, you’re almost invincible, and in others, enemies can take you out in just a few hits.
3. Level design. The locations, while beautiful, sometimes feel like a disjointed set of corridors rather than a cohesive space, unlike the earlier parts of the series.
It seems to me that its “cult” status is more due to the fact that it was the first major entry to move away from the PlayStation 1 format and transition to more powerful hardware. But in reality, it’s far from perfect, especially when compared to Resident Evil 2 or Resident Evil 4, which became true masterpieces.
What do you think? Maybe I’ve missed something, and Code: Veronica truly deserves praise? Or have you also noticed these flaws?I can already imagine the fans starting to comment: “You just don’t understand, it’s a genius game!” Or: “You probably haven’t played it properly!” So if you’re ready for a civil discussion, I’m looking forward to your arguments.
I’ve been sitting here thinking, is Resident Evil Code: Veronica overrated in the eyes of the gaming community? Yes, it was an important game at its time, but if you look at it objectively now, many things make you think:
1. Characters are cool , but some of the secondary characters, like Alfred Ashford, seem overly cartoonish. His behavior is more laughable than scary, and his storyline seems strange even by the series’ standards.
2. Difficulty balance. The difficulty level in the game sometimes feels unbalanced: in some areas, you’re almost invincible, and in others, enemies can take you out in just a few hits.
3. Level design. The locations, while beautiful, sometimes feel like a disjointed set of corridors rather than a cohesive space, unlike the earlier parts of the series.
It seems to me that its “cult” status is more due to the fact that it was the first major entry to move away from the PlayStation 1 format and transition to more powerful hardware. But in reality, it’s far from perfect, especially when compared to Resident Evil 2 or Resident Evil 4, which became true masterpieces.
What do you think? Maybe I’ve missed something, and Code: Veronica truly deserves praise? Or have you also noticed these flaws?I can already imagine the fans starting to comment: “You just don’t understand, it’s a genius game!” Or: “You probably haven’t played it properly!” So if you’re ready for a civil discussion, I’m looking forward to your arguments.