
| GAME INFORMATION | |
|---|---|
| Game Name | Final Fantasy VII + 7th Heaven |
| Region | World |
| Console | Windows |
| Game Release | 1998 (28 years ago) |
| Genre | Hack, RPG |
| Publisher | Eidos |
| Developer | SquareSoft |
| Languages | English, French, German, Spanish |
| Image Format | binary (.exe) |
| Downloads | 2,543 |
| Users Score | |
Game Description:
This is the PC (2013 updated Steam - the last revision to it) version of Final Fantasy VII along with the mod manager 7th Heaven.
To install and play this using 7th Heaven follow the included installation instructions very carefully. Everything needed to follow the instructions is included in the archive. Don't try to use versions of 7th Heaven or FFNx other than the versions included as they will not work with the instructions.
Notes: the default controls (list of controls in link) can't be changed using 7th Heaven and instead have to be changed in game using the menu by changing over from normal to custom controls. For non-english speakers to change the language (in case 7th Heaven is incapable of changing it) open the file configs.user.ini from the steam_settings folder in notepad and change the language line from english to your preferred language.
Recommended Mods: (the ones used in the screenshots from mine)
[Tsunamods] SYW Unified FMV (30fps) - AI upscaled and adjusted FMVs to be as close to vanilla as possible but in HD
Cosmos Limit Break - AI upscaled and widescreen adjusted field textures (this one offers the most stunning difference of all mods)
[Tsunamods] SYW Unified Battle Textures - AI upscaled and adjusted battle textures to be as close to vanilla as possible but in HD
[Tsunamods] SYW Unified Spell Textures - Done from scratch textures made to mirror what the vanilla ones look like but in HD
[Tsunamods] SYW Unified Worldmap Textures - AI upscaled and adjusted worldmap textures to be as close to vanilla as possible but in HD
[Tsunamods] SYW Unified Minigames Textures - AI upscaled and adjusted minigame textures to be as close to vanilla as possible but in HD
[Tsunamods] SYW Unified UI - Done from scratch menu and UI made to mirror what the vanilla one looks like but in HD
ChaOS - Replaces (nearly) all character models (including NPCs) with non-chibi versions that match what they would look like during battle
[Tsunamods] Idle Animations - Customizable mod that adds animations when characters have been idle for a while (like how Sonic does)
[Tsunamods] Cosmo Memory - Complete sound overhaul that improves sound effects (while still sounding vanilla) and adds ambient sounds to the field and battle, footsteps based on floor type, and voiced actions during battle (disabled in this setup)
[Tsunamods] Wizard Staff - Fixes spell names to be like in modern FF games instead of Cure1, Cure2, etc. Eg. Bolt2 = Thundara
Nitpick - Fixes small details that hardcore FFVII nerds will appreciate (check mod description in Catalog for full list of changes)
60/30 FPS Gameplay - Allows for full 30 or 60 fps during battle, field, and worldmap (works in conjunction with other mods)
60 FPS Animations for ChaOS - Adjustments for ChaOS mod to work in 60 fps
Sorry that the screenshots are all from within the first few minutes of the game. I didn't have the time to take shots of moments later in the game.