
| GAME INFORMATION | |
|---|---|
| Game Name | Banjo-Recompiled |
| Region | World |
| Console | Windows |
| Category | Homebrew, Port |
| Game Release | 1998 (28 years ago) |
| Genre | Platformer 3D |
| Publisher | Rare |
| Developer | Rare |
| Languages | English |
| Image Format | binary (.exe) |
| Downloads | 300 |
| Users Score | |
Game Description:
Native PC port of the classic platformer by RARE, Banjo-Kazooie, with mod support, improvements, and quality of like enhancements.
Included within the 7z archive a folder called "Texture Mod" in order to use it, drag "bk-reloaded-v0.1.1-rt64.rtz" to "BanjoRecompiled.exe".
This game requires an up to date GPU otherwise it may not work.
System Requirements
A GPU supporting Direct3D 12.0 (Shader Model 6), Vulkan 1.2, or Metal Argument Buffers Tier 2 support is required to run this project. The oldest GPUs that should be supported for each vendor are:
- GeForce GT 630
- Radeon HD 7750 (the one from 2012, not to be confused with the RX 7000 series) and newer
- Intel HD 510 (Skylake)
- A Mac with Apple Silicon or an Intel 7th Gen CPU with MacOS 13.0+
On x86-64 PCs, a CPU supporting the SSE4.1 instruction set is also required (Intel Core 2 Penryn series or AMD Bulldozer and newer). ARM64 builds will work on any ARM64 CPU.
If you have issues with crashes on startup, make sure your graphics drivers are fully up to date.
Source and more information in the official github page https://github.com/BanjoRecomp/BanjoRecomp