
| GAME INFORMATION | |
|---|---|
| Game Name | Gekijouban Madoka Magica: The Battle Pentagram |
| Original Title | 劇場版 魔法少女まどか マギカ The Battle Pentagram |
| Region | Japan |
| Console | VITA |
| Game Release | 2013-12-19 (12 years ago) |
| Genre | Action |
| Publisher | Bandai Namco Games |
| Languages | English Patched |
| Image Format | NoNpDrm |
| Game ID | PCSG00214 |
| Downloads | 2,955 |
| Users Score | |
Game Description:
Gekijouban Madoka Magica: The Battle Pentagram (劇場版 魔法少女まどか マギカ The Battle Pentagram) is a Action video game published by Bandai Namco Games released on December 19th, 2013 for the VITA.
Author: universal_eternity
Source: GBATemp
0.4:
- Overall: ~98% (Game can now be considered playable without Japanese knowledge)
- Main story (including endings): 100%
- Friend and combination magic events: 100%
- Special events: 100%
- "Evaluation" remarks from partner/Kyubey at end of stage: 100%
- Stage titles and descriptions: all the ones from story and a few from extra content. Missing: the rest of extra content.
- Stage objectives: all the ones in story mode (days 1-30) and a few from extra content. Missing: the rest of objectives in extra content.
- Exe update: the program will know apply Max zlib compression level, as it was found this is the level game developers used.
- Exe update: some sanity checks in the strings in the [Lua] section, to avoid bad input from destroying lua files.
0.3:
- Overall: ~80%
- Main story at 80%
- Added translation of all friends and combination magic of following pairs: Homura-Mami, Homura-Kyoko and Sayaka-Mami. (Total: 80% complete)
- Special events: 80%
- A big part of the GUI is now translated thanks to the textures of InochiPM
- Stage objectives: all stages up to day 24.
0.2
- Overall: ~50% complete
- Main story is now at 50% complete
- Added translation of all friends and combination magic of following pairs: Madoka-Sayaka, Mami-Kyoko and Madoka-Mami. (Total: 50% complete)
- Translation of special events started, total progress 60%
- Pause and retry menu translated (except in gallery)
- Translated the titles of all possible stages until day 15
- Some translation done on the status screen.
- "Evaluation" remarks from partner/Kyubey at end of stage are now at ~37%
- Message boxes: translated the pink outlined ones from bonds messages.
- Stages objectives: translated a lot more, a few still missing.
- Corrected: a stage end remark from Homura wasn't showing one line.
0.1
- Initial version
- Overall: ~20% complete
- Prologue: 100%
- Main story: 20%
- Friends events: 20% (Homura-Madoka and Sayaka-Kyoko)
- Magic combination events: 20% (Homura-Madoka and Sayaka-Kyoko)
- Special events: 0%
- Special magic and support skills: all but DLC ones already done.
- Main menu: done
- Message boxes: mostly done, missing dlc and texture-based ones.
- "Guide bar": mostly done, missing parts in the gallery.
- Stage objectives: the most common ones done, some still missing.
- Battle tutorial: ~95%, missing text in textures and sticks localization.
- Battle gui: partially done, still missing "Level" texture and pause/retry menu.
Vita Console: Get [NoNpDrm]
Vita3k: Get [vita3k] if exists, if not get [NoNpDrm]
Vita3k can install NoNpDrm rips, but it requires more processing power and memory. As a result, some Android devices may fail to install NoNpDrm, or take 3-4 times longer to do it. If you encounter a vita3k rip that shows up as 'demo' let me know and get the [NoNpDrm] instead.
Unless stated otherwise above, this is how to install it:
DON'T extract the .zip
Open Vita3k and choose "File" > "Install .zip" find the file, done!
1. Extract zip to ux0:/
2. Open vitashell and press triangle on the home menu and choose to refresh the livearea to make it show up.
*Requires a hacked vita with NoNpDrm & rePatch plugin (if English patched) installed.