
| GAME INFORMATION | |
|---|---|
| Game Name | Dracula X: Nocturne in the Moonlight Ultimate Fork (PSX Script) |
| Original Title | 悪魔城ドラキュラX ~月下の夜想曲~ |
| Region | Japan |
| Console | SEGA Saturn |
| Game Release | 1998 (28 years ago) |
| Genre | Action RPG, Hack, Platformer 2D |
| Publisher | Konami |
| Languages | English Patched |
| Image Format | BIN/CUE |
| Game ID | T-9527G |
| Downloads | 3,054 |
| Users Score | |
Game Description:
Release notes:
Based on the "Ultimate" patch by the "Medusa Team" group.
- Increased overall performance in the game (increased CPU frequency)
- Removed voids at the top of the screen in some locations
- Improved “Hard Mode” (enemies deal 2X damage);
- Added translucency of clouds against the background of the moon (flickering)
- Added translucency to the large window in Count Dracula's apartment
- The name of the current location is now displayed in teleport rooms
- Prologue Richter missing sprites rewritten
- Fixed the flame palette in the prologue (before the picture burns)
- Fixed a bug with the palette of a huge skull in an inverted castle
- Fixed minor bugs in pop-up messages
- Fixed “Fire Shield” color palette.
- Fixed number of items overlapping the item name.
8BitDo DIY Kit Fix
A patch to change the map display button combination in the "v1.1 Ultimate" English translation patch of "Castlevania: Symphony of the Night" so that it functions with the 8BitDo DIY Controller Kit for the SEGA Saturn.
Source: https://github.com/DerekPascarella/CastlevaniaSymphonyoftheNight-8BitDoDIYKitPatchSaturn
What to do with multiple .bin "Track" files?