
| GAME INFORMATION | |
|---|---|
| Game Name | Lunar 2: Eternal Blue Complete (Un-Working Designs) |
| Region | USA |
| Console | PlayStation |
| Game Release | 2000-12-15 (25 years ago) |
| Genre | Hack, RPG |
| Publisher | Game Arts, Working Designs |
| Languages | English |
| Image Format | BIN/CUE |
| Game ID | SLUS-01071, SLUS-01239, SLUS-01240 |
| Downloads | 33,873 |
| Users Score | |
Game Description:
patch v0 (05/05/2017) Note: The 2020 patch update is for the SEGA CD version, doesn't apply here.
This is a patch that fixes a few issues introduced in the US version of the PlayStation game Lunar 2: Eternal Blue Complete by its publisher, Working Designs. Unlike the rest of the Lunar series and the vast majority of Working Designs releases, the PlayStation Lunar 2 doesn't appear to have had its
difficulty altered in any meaningful way for the US release, so this patch just tidies up a few needless changes.
- Holding down the X button fast forward dialog (as in Japanese release).
- Serak Palace charges 100 Silver (like in JP release) instead of 666 Silver in the US version.
For all changes see readme included.
CreditsΒ Supper.
Relevant FAQ entries:
How to play this game with ePSXe emulator on PCWhat to do with multiple .bin "Track" files?