
| GAME INFORMATION | |
|---|---|
| Game Name | Castlevania: Order of Shadows - Golden Belmont |
| Region | World |
| Console | GB Color |
| Category | Homebrew |
| Game Release | 2026-03-03 (0 years ago) |
| Genre | Action, Platformer 2D |
| Publisher | Elvies |
| Developer | Elvies |
| Languages | English, Spanish |
| Image Format | .gbc |
| Downloads | 1,463 |
| Users Score | |
| Favorites | |
Game Description:
Castlevania: Order of Shadows - Golden Belmont is a Action/Platformer 2D video game published by Elvies and developed by Elvies released on March 3rd, 2026 for the GB Color.
Castlevania: Order of Shadows - Golden Belmont aims to re-imagine the infamous Mobile Java game of the same name.
Reworked from the ground up with a re-imagined story that aligns the timeline with Legends, Resurrection and the original Order script.
A small fan game for the fans of the lore but did not like the java game's controls and "physics" all that much.
Original Source: https://elvies.itch.io/castlevania-order-of-shadows-gbc
Features:
- Playable Desmond Belmont with updated physics!
- Unlockable "Sister Mode" a sorta sequel to Desmond's story.
- In-game Accessibility Chair (access options with an in game chair you sit on by pressing UP)
- 5 Boss fights plus 1 not so hidden Boss fight.
- Revamped/Reimagined story that takes Legends, Resurrection, and Order of Shadows' original plot to account.
- In game shop that updates after some time.
Game Controls:
| Directional Buttons | Player Movement |
| A Button | Jump |
| B Button | Attack (Primary Weapon) |
| Select Button | Potion Use (Desmond Only) |
| Start Button | Pause Screen |
| Down + A Button | Dash / Slide |
| Up + B Button | Sub Weapon Attack |
| Up Button | Interact with Objects and NPCs |
Credits:
- Engine used GB Studio by Chris Maltby
- Music reimagine / rearranged by Mr. V.
- Sound Fx by open-source GB Studio community
- Wav Fx from spriter-resource
- Lore Timeline inspired by GamerThumbTV