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Morality systems: how do you design an engaging mechanic?

This post is inspired by my retrospection of Dishonored (2012), an Arkane Studios...
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Millennial writing in video games

I'm curious if there are many video games written in a millennial style—I haven’t seen any...
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Current WIP

I’m just really proud with how this one is turning out 🤷🏿‍♂️
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Some wild as heck school stories that I’ve experienced this year and years prior (trust me, it gets werid)

School, we’ve all been there at some point in our lives before (unless your a murderous robot...
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Voxel Nukem 3D is out

As it happened a while back with Doom, Duke Nukem 3D with sprites substituted by voxel models...
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