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Thread 'Chrono Cross (PlayStation)'
Chrono Cross is a very good game, yet it just doesn't feel like a Chrono Game to me. ::sadkirby Chrono Cross is a game that lets you travel through guess what....that's right....TIME. But in this go round, it does not really use time in order to do most of the adventuring. You are pretty much going to be going from one world to the other, so it's really just two worlds, unlike Chrono Trigger where you can travel from 2000 AD all the way back to 1400 BC. However, this is a very good RPG...
Thread 'Super FX: The SNES Graphics Coprocessor Explained'
Introduction The Super FX chip, also known as the Graphics Support Unit (GSU), is a custom 16‑bit RISC coprocessor developed by Argonaut Games in partnership with Nintendo. It was built directly into certain Super Nintendo Entertainment System cartridges rather than the console itself, giving the SNES a way to handle graphics the base hardware could not manage on its own. The original version, often called the MARIO chip, short for Mathematical, Argonaut, Rotation and Input/Output, first...
Thread 'Top Video Game Wrestlers in Fighting Games'
It’s that time of the year folks. WrestleMania! The most prominent year where the major wrestling storylines collide, celebrity involvement to push the brand, and high octane action all compiled in one full spectacle event! It’s as huge as the Super Bowl, Premier League, Oscars, and EVO all wrapped up into one big event for all fans. Well mostly. I won’t lie that Pro Wrestling does have a place in my heart, both good and bad. In fact, I still am a wrestling fan to this day and promotions...
Thread '"A Dream Simulation involving the entire population of 100 million!" An Interview with Nakamoto Shinichi of Hudson Soft Circa 1988'
This interview was originally cut from my last article do to the character limit, for greater context please check it out first: https://retrogametalk.com/threads/the-era-of-the-pc-engine-has-finally-arrived-have-you-experienced-it-yet-a-look-back-at-one-of-the-first-pc-engine-centric-magazines.19255/ Core Concept Interview with Nakamoto Shinichi Programmer Nakamoto Shinichi Famed as the programmer behind Famicom titles like “Star Force” and “Bomberman”. One of the most knowledgeable...
Thread 'Legacy of Kain: Soul Reaver'
(Raziel is one of those characters you never forget once you see them.) There’s something strange about going back to Soul Reaver. Not just because it’s old, or because it came out at a time when 3D games were still figuring themselves out... but because it feels like it’s reaching for something bigger than what the hardware could comfortably handle. And somehow, instead of collapsing under that weight, it turns that limitation into part of its identity. You don’t start the game as a hero...
Thread 'A full, honest review of Monster'
It's an anime series. I really don't know where else it would fit, but I digress... (Still one of the most badass DVD covers ever) There are a lot of shows that get labeled as “dark” but most of them still operate within familiar boundaries. They shock you, they escalate, they give you clear villains and catharsis. Monster doesn’t really do any of that. It’s quieter, more patient, and a lot more interested in making you sit with discomfort than in entertaining you in a conventional way...
Thread 'My Initial Experience with an Xbox 360 in 2026'
Preface Back in the mid-to-late 2000s, the Xbox 360 was the hottest topic in gaming, even after the PlayStation 3 launched a year later. Most of us didn’t know or care why at the time, but just about every multi-platform game ran better on the 360. The simple truth was that Microsoft’s console was easier to develop for right off the bat, while the PS3’s Cell architecture required developers to implement stringent workflows just to get the best out of the hardware. At the time, I was just...
Thread 'Ten things Nintendo would like you to forget'
Nintendo was founded in 1889, producing and selling Hanafuda cards to the masses as an alternative to American playing cards which was banned in Japan. After over 135 years of business nearly destroyed by wars, collaboration with Disney, ventures with toys and arcade cabinets, and one after major victory in a court case, Nintendo would make their mark in the video game industry with the release of the Nintendo Entertainment System here in America and help bring back the love a gaming after a...
Thread 'Jaws Unleashed (PS2) - Grand Theft Shark'
Foreword Jaws Unleashed and I have a long and storied history stretching back nearly 20 years now. When I was a kid I’d scrounge around for any money I could find, doing odd jobs around the house and whatnot, just so that I could get the $10 necessary to rent this glorious game. I’m definitely a bit biased in my love for this game, but I will do my best to cover all aspects of Jaws Unleashed as impartially as I can. All that said, you should totally give this game a try once you finish...
Thread 'Parasite Eve: Yippee-Ki-Yay Mitochondria!'
I wonder if others find Parasite Eve (PE) a "Christmas game" in the same way that Die Hard (1988) is a "Christmas movie"? Both involve two NYPD officers and events that quickly spiral out of control for both protagonists, and unfortunately both Aya Brea and John McClane end up having a violent and horrifying Christmas ::sadkirby Dammit Rockso, have some compassion. Aya and John are having a rough Christmas :( Director Takashi Tokita describes the game as a "cinematic RPG" [1] setting it...
Thread 'Need for Speed ProStreet - The Supposed Black Sheep of the Franchise'
Back when I was a wee babby, I didn't have access to many games. If anything, I was surprised that I even had access to videogame consoles. Granted, most of them were gifts from people outside of my close relatives (meaning my dad, mum and sister). As a result, if I got a game and I ended up liking a lot, there's a big chance that I'd exploit the hell out of it. So, it was... 2007, I believe. I was allowed to get one PS2 game (for my birthday, most likely). Naturally, I had my eye con Grand...
Thread 'MediEvil: A silly spook tale about honor, courage and chicken drumsticks'
Gargoyle’s quest… Reviewed already Castlevania on GBA… Reviewed already too Yume Nikki… Also Man, I ran out of good material for the review section’s Halloween Special and is the great day already, man, if only I got a clue of what to upload... *Sees a Jack Skellington-disguised kid trick or treating in his window, after that he sees another one disguised as Artorias*… I got an idea… *A Jack-o-lantern sits in a desk next to a candy bowl, grey smoke and purple light comes out of it...
Thread 'GEAR Up For A Full Metal Beatdown'
We all know that the PlayStation is the home of some great games of its era. Sadly most of them never see the light outside the land of the rising sun. Like today’s game this one is a cool Japanese exclusive beat ‘em up based on a mecha anime GEAR Fighter Dendoh for the PlayStation is a beat ‘em up game based on the anime series with the same name. Produced by Sunrise this anime is the first studio project that uses digital cel painting which was later be the standard beginning with...
Thread 'Grandia Xtreme, Xtremly Bad!'
Grandia Xtreme is a JRPG released in 2002 for the PS2 made by Game Art and publish by Enix, being a spin-off of the Grandia series, which is supposedly a more "Gameplay" focus, Grandia 1 was once of the first JRPG I have ever played and liked it, later I always played Grandia 2 which I loved, but weirdly I forgot a lot about it after playing it compared to other JRPG I played around the same time like Digital Devil Saga, meanwhile Grandia 3 which I only played years later is game that while...
Thread 'A Cautionary Tale - A Quick Look At Summer Wars'
Another movie article, yet another movie I wanted to re-watch, and, since it also covers games, this time, the more social ones, together with AI, then, it just happened to be the perfect follow-up to my WarGames article. Just so you know, I had forgotten that AI was involved in this one, I just picked it, cause I remember a game being a big part of it, I mean, its been 10 years since I originally watched it, just cause synchronicity just seems to follow me, this happy coincidence came to...
Thread 'Gamer VS AI - A Quick Look At WarGames'
Its been quite some time since I’ve written a movie article, and since there hasn’t been much on the games I have been playing front, this is a good opportunity for me to re-watch something I have been wanting to cover for a while, but, since the summer heat usually makes me not want to do anything, it did take me a while to finally leave my extreme laziness state. So, since AI its once more on the forefront, but, lets be honest, that’s usually every other week these days, might as well...
Thread 'Glory with the moon!'
So you think you have what it takes to fight for the glory of the moon? Well, board your einhander (German, referring to a one handed sword) spacecraft and face the numerous enemies of the earth colony Sodom, as you begin a raid of their capital city[1]. Square delivers an incredibly ambitious shmup from a developer known for primarily rpgs. Some would say the earth is our moon, but that would belittle the name of our moon. Now, go forth and terrorize the capital of earth, show them our...
Thread 'Itadaki Street Special - The Good Monopoly'
If you’ve been living for a while, you probably know about Monopoly, the classic board game about getting richer than the other players by purchasing property and have them go bankrupt. It’s fine, a pretty good time killer with friends, but in my experience it gets boring because we reach an impasse and nobody can win. Maybe we’re doing something wrong? Anyways, although it’s a board game, it also appeared in videogame format throughout several platforms. There were even some clones that put...
Thread 'Cowboy Bebop: Tsuioku no Serenade; Stray Dog Strut'
I’m 100% not an ‘anime guy’. I have nothing against the genre or the culture of it all, but vast swathes of it are just not for me, and trust me, having friends who are absolutely anime people has given me mountains of exposure to it even when I didn’t want any. It’s something about the usual storytelling and dialogue style of them that I’ve never been able to get myself into, that instantly identifiable Japanese stiffness, and that they often rely on cultural information and concepts more...
Thread 'Red Ninja: End of Honour; The Bad Shimmy-Shimmy'
There’s a lot of games back in the day that I would always see at rental places, or in the hallowed halls of EB Games that I would always be drawn to but never rent or purchase. The kind of cover that I’d see and go “mhm, maybe” only to get distracted mid-step towards it by something else on the shelf and then I’d wander over towards Jak 2 instead or something. Most of them I never really paid a second thought to or remembered after a few days, but there’s been some that have lingered in my...
Thread 'What Storm, What Thunder -- A Look Back At Romero's Castle In The Sky'
If you have been involved with videogames for any length of time, you have probably heard about a couple of nerds by the names of John Carmack and John Romero. These guys (backed up by a rock-solid core of friends) were responsible for kickstarting the First Person Shooter genre through the kind of collaboration that seems mythical, almost as if belonging to the world of fiction (and not specially realistic fiction at that): one was a genius capable of advancing videogames decades through...
Thread 'Such Beautiful Horrors -- The Lessons Left By Call Of Cthulhu: Dark Corners Of The Earth'
It's hard for me to see videogames as labors of love. The illusion that our favorite worlds were crafted by small, passionate teams working on their own terms and pushing themselves to tell the stories they wanted to was quickly (and devastatingly) shattered the second we started getting word of inhuman crunch times, unjustified layoffs, and general harassment. The games industry, it seemed like, was just another factory, hellbent on mass-producing the same thing over and over, completely...
Thread 'NARC (PS2) – I’m Not Sure Either of You Should Have a Gun'
Foreword I’d like to start this review off with a fun fact; did you know that NARC is actually a franchise reboot of an old shoot 'em up arcade game by the same name? This doesn’t impact the review, I just thought it was fun. NARC is the product of giving a development team the free rein to create a gritty, buddy-cop game, but their only points of reference were Training Day, Lethal Weapon, and a little bit of Surviving Edged Weapons (highly recommend the JonTron video about this one)...
Thread 'Spider-Man; Fifth Generation Web-Slangin''
Everyone has one of those childhood games that stays with them through their life, long after the first time you played it, and its memory still lingers even after all those years and games later. You’ll be sitting there and playing something like, I don’t know, Daredevil on the GBA as an oddly specific example, and the one thing going through your mind other than the usual existential dread (and definitely not anything about the game itself); the constant “hey!” that the henchmen in...
Thread 'Aqua Teen Hunger Force: Zombie Ninja Pro-Am – I’ll Cry Right Now If I Don’t Make This Putt'
Intro I know what you’re thinking: How could an “ATHF” game about GOLF of all things, possibly be good? Well, here’s the thing… it kind of just is. Sure, it’s dumb as all hell, broken in more places than one, and the premise sounds like Midway blindfolded an intern and had them throw darts at a board of topics. But despite all that (or maybe because of it), Aqua Teen Hunger Force: Zombie Ninja Pro-Am turned out to be one of the most unexpectedly fun PS2 games I’ve played in a while. I’d even...

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