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Thread 'Eternal posion is not a bad game it just not good'
Eternal posion is a SRPG develop by Flight-Plan published by banpresto in Japan and Atlus in North America, and I personally think the game is mediocre, but why is that the case? Story: It's probably one of the best thing about this game, it may not be excellent or great but it's good and interesting enough, the character may not be deep but because everyone acts towards everyone else in a passive aggressive way, the character and their interactions suddenly become a lot more...
Thread 'Octopus's Honourable Beat 'Em Up Mentions'
We’re back, with another batch of beat ‘em ups. As foretold in the last few sentences of the last article (linked for future posterity, even if it is the upload just before this one), these are games that I want to talk about, but aren’t in the running of my top 5, or even top 10 if I ever extend it. They’re just ones that I feel like talking about, even if they didn't make the playoff bench. What is it about these games that’s so satisfying? The simple nature of them, which enables almost...
Thread 'Octopus Rants; My Favourite Retro Beat 'Em Ups'
“Hey, Octopus? What's one of your favourite genres of video games?” No one has really ever directly asked me that, but it's okay I'll answer anyway. Beat ‘em ups, man. Beat ‘em ups. You know what I’m talking about. You have like 3 buttons maybe, you hit two of them together to do a special that drains your health or something, you jump around, have maybe a 3 or 4 hit canned combo with your attack button that knocks enemies down, then they get up and you repeat the process maybe 2-3 times...
Thread 'God Hand: The Coolest Game You Didn't Know About'
Okay, I lied. You do know about God Hand, but because of the wrong reasons. It’s this thing right here: Yeah, totally unexpected, but IGN dropped the ball, because God Hand absolutely kicks ass. I’ve been playing it here and there recently and I can confirm that every claim that the reviewer made at the time is absolutely and completely wrong. That’s not to say that the game is perfect, as it has a lot of quirks that can get annoying, but at the same time add to the charm of the recipe of...
Thread 'Tales of Symphonia'
Tales of Symphonia Widely known as the greatest role-playing game to grace the Nintendo Gamecube, its countless ports (often plagued with technical bottlenecks and glitches) immortalized its legacy as one of the all-time greats. From a stellar soundtrack that soothes and stimulates your ear drums, to clean minimalistic visuals which mesmerize the corneas, to the solid gameplay, Tales of Symphonia never fails to impress. Like any role-playing game worth its time invested, Tales of Symphonia...
Thread 'Digimon World- A Misunderstood Masterpiece'
Digimon World- Misunderstood Masterpiece Predating a phenomenal anime series, this game is an achievement in artistry. The abstract and surreal prerendered landscapes to the harmonic melodies give this game unmatched ambience. Digimon World is a virtual pet raising, battling, and recruiting simulator. You start the game with a fantastic cutscene setting the premise of the setting. The hero of the game is in the real world with his virtual pet device (at this point I am not sure if they...
Thread 'Godzilla: Destroy All Monsters Melee – Big Lizard Make Japan Go Boom'
Gameplay: A Miniature-Sized Monster Brawler This 2002 GameCube classic is what happens when a wrestling game and a monster movie get duct taped together. It throws realism out the window (along with half of Tokyo) and delivers one of the most gloriously chaotic tournament fighters (that’s what I’m calling it) ever made. The combat is a mix of encouraged button-mashing and just enough strategy to make you feel like you might actually be getting the hang of things—until Megalon tunnels...
Thread 'A Feature Length Ad - A Quick Look at The Wizard'
I return to you, with another movie article, since people liked the previous one, might as well do it again, although this time, I don’t have a story with this movie, this was my first time watching it. This movie has a reputation alright, and I was driven to watch it out of sheer curiosity, asking myself a simple question, is it really that bad? So yeah, I won’t hold you anymore, I present to you, a glorified feature length ad. What’s the Deal With The Wizard? If you need to know, I...
Thread 'A Crash Course into Doom Fan-Made Content. Five WADs I Think are Swell'
Ah, Doom… Is there anything quite like it? Far and away one of the most venerated titles in gaming history, Doom’s name and iconic brand of demon demolition are like a soothing balm for any First-Person Shooter fan’s soul. I can’t be the only one who feels this way either, considering the 30+ year history of maps, mods, “WADs”, and other assorted goodies the dedicated Doom community have been cranking out for everyone to enjoy, like a mildly bloodthirsty Saint Nick. Doom is truly the closest...
Thread 'Champions of Norrath; Another Dungeon Mashing Classic'
Is there anything more nostalgic than a good old isometric action RPG? For me, the answer is ‘not many things’; I love me some classic dungeon crawler button mashers. Slinging some abilities around, spamming the health potion button like my, well, life depended on it; taking every possible chance to get enemies stuck on something so I could safely bombard them. That's the real stuff, right there. It’s a genre I really cut my teeth on way back when, and one that really guided me on my gaming...
Thread 'My Favorite 8th Gen Games of All Time'
I’ve been gaming for as long as I remember, with my journey beginning at the 3rd generation, starting with Super Mario Bros, Duckhunt and Wild Gunmen as my three first games I’ve ever played. I’ve since moved on to the Mega Drive, then the PSX, followed by the PS2 then continued by a very shaky relationship with the 7th gen that I later managed to reconcile with. Beyond all this, we arrive at the 8th generation, the gen I’ve had the hardest time bonding with if we’re strictly talking only...
Thread 'A Mario Movie Review, and not the One You’re Thinking'
Buckle up, this’ll be a (short) long one. We’ll be here for a while. Can something be still said about the 1993 fever dream that was the Mario film? You’ve heard the jokes about how it randomly starts with… a Jurassic history lesson, yes really, you’ve heard the jokes about the two Italians not being played actual Italians, you heard the Mario Mario, the bob-omb-monkey, the implied incest (yes, really) and you also probably seen the goombas, if not, God help you. Heck, you’ve likely also...
Thread 'How a Gamer Saved The Galaxy - A Quick Look at The Last Starfighter'
The 80s, as a zoomer, to me its nothing but a time of legends, of atrocious fashion sense, of fantastic Tv-shows, but most importantly, and the subject of today’s article, of amazing movies. I still remember stumbling upon this little gem after I was returning home with my dad, and we decided to watch a movie, so we got some pizza, we went to the shady pira- *ahem* reputable DVD store, and he allowed me to go and look at the covers and pick whichever caught my eye. The rest as they say, is...
Thread 'Final Fight: Streetwise; Beat Down With Attitude'
Many Capcom franchises have, over the years, fallen to the wayside. It’s unavoidable I think when you have so many. For every Resident Evil, there’s a Dino Crisis. For every Devil May Cry, there’s a Maximo. And for every Street Fighter, there’s a Final Fight. Final Fight is far from the most suffering Capcom franchise of course, and there is one that has more greatly suffered and famously been more mismanaged across the years. It used to be one of their flagships, having started all the way...
Thread 'Shotgun: A Lead-Laden Love Affair. (Greatest Hits of the Boomstick)'
Shotgun: A Lead-Laden Love Affair It’s no secret that video games and weaponry go hand in hand. From curvaceous katana, devious daggers, explosive ordinance, and good ol’ fisticuffs, players are never left wanting for a wide selection of destructive devices with which to lay waste to their foes. While my heart may wander, however, it always manages to find its way back into the embrace of one very special boomstick. Ah, the humble shotgun… Nothing more than a hollowed-out pipe or two...
Thread 'The Bad Side Of Eden -- A Not-So-Brief Memory Of Cellphones'
It's sort of a miracle that I still have the box my first phone came in. When I was around sixteen-years-old my parents jointly decided that I could benefit from some change of scenery after they started suspecting that I was engaging in substance abuse and some other, shall we say, less-than-reputable pursuits. They were absolutely right, too. Their solution was to ship me some 200 miles south to my dad's new home, which was located on a place of such haunting natural beauty that it even...
Thread 'Doom (2005) - The Rock, Schlock, and Two Smoking Barrels'
"Rip and tear your way out of the theater, before the lights go down!" Being a visual medium, video games are chock-a-block with movie references, inspirations, and sometimes downright theft. At some point, movies were due to return the favor. Super Mario Bros. (1993) was a rough start to that relationship - like having a first date at your colonoscopy - but Mortal Kombat (1995) saw Paul W.S. Anderson direct the first hit video game movie, making several times it's budget. The turn of the...
Thread 'My Real & Virtual Nights -- Memories Of First Love Across Two Worlds'
I often write articles to honor and celebrate those who were hugely important to me, even though I know that the chance of them actually reading any of this is beyond slim. I also use video games as framing devises for these stories because I have come to realize that they work surprisingly well as a way to highlight the time they happened on without outright telling you when that was. It's kind of a neat trick, and one that I'm growing quite addicted to using (and it's also what allows me...
Thread 'Double diSplay: A retrospective on the impact of the DS'
What can be said about this VERY unique system, some might say that there will be no other system like it (me, I’m saying it), the fact that it had two screens was really innovative for the time, and something that was never replicated since. So, in this article, I’ll tell you why the DS is my favorite console and explain to you why it’s concept transcends time. The development for the DS started around 2002, following a proof of concept by the at the time president of Nintendo, Hiroshi...
Thread 'How good is each Dragon Quest game for a beginner? Spin-off Edition.'
Well met, again. I didn’t have enough with my last article about Dragon Quest, so I wanted to… complement, more or less, what I started last time. This time I’ll focus on the spin-offs. You know what a spin-off is, right? A product that deviates from what is considered mainline within a series. While they usually have different gameplay from the mainline entries, that’s not always the case (think of the Judgment games from RGG Studios). Another thing to take into account is canonicity: some...
Thread 'Top Three: Games I Couldn't Play If The World Depended On It'
To Clarify, I'm Amazing At Everything Else There I was, navel-gazing and contemplating life on a weekend. Then I pulled out my phone, started a podcast, and turned on the television like a proper adult with a compromised attention span. Somewhere in the midst of all of this deep contemplation, I began to pay attention to the movie i had on. My imagination took over, and inserted me into the basic premise of the film...and then, my insecurities dreamed up the opposite. In 1984's The Last...
Thread 'Dirge of Cerberus: Final Fantasy VII'
Final Fantasy VII is a pretty good game. Uncommon opinion, I know, and I only make strong statements here. I’ve never personally been big into JRPGs. I appreciate learning about them to appease my obsessive need for details that I’ll never be able to use in any practical way, but I’ve never been a big fan of the gameplay or the ‘style’; that identifiable vibe that they all carry. You know when you’re looking at a Final Fantasy character as soon as you notice the buckles and the asymmetric...
Thread 'Why Early PlayStation 1 Models Are Valued in the Audio World'
PlayStation 1: The Secret Weapon of Audiophiles For most people, the original PlayStation 1 (PS1) is a nostalgic symbol of the 90s, known for games like Final Fantasy VII and Metal Gear Solid. However, in the audiophile community, this console gained recognition for a completely different reason. Early PS1 models (specifically SCPH-1000, SCPH-1001, and SCPH-1002) became a surprising treasure for those seeking high-quality sound. But how did a gaming console end up in audio systems alongside...
Thread 'Players May Cry: A Devil May Cry (2001) review'
Devils don't cry, it's the players A Devil May Cry (2001) review. A little intro to the series. Hideki Kamiya, a man known for creating one of the most revolutionary game that would forever shape the Survival Horror genre. During the early 2000s, Kamiya and his team were working on Resident Evil 4 a game that's praised till today. However, Kamiya noticed that they pumped the action meter to a hundred since the gameplay strayed far away from what Resident Evil's action intended to be...
Thread 'Rinry GameGame -- YouTube's original "Gamer Girl"'
You know me as the extremely nostalgic kind... the one who could take a look at a dust-gathering cartridge on his shelf and immediately get flashbacks to the times when it was actively being played with friends and family. In a way, I'm kinda like that dude in the Age of Mythology intro, seeing entire ancient battles through the statues he touches. I think that's kinda fitting, and more than a little silly... which just about describes my entire approach to gaming. However, I was actually...

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