About Cycles and Horns: Exploring the Hidden Lore of Fumito Ueda's Games
There is no seventeenth colossus, no secret hidden in the Japanese box art, nor any special command that will bug your game and unlock a true ending. But that’s fine. Fumito Ueda's work is expressed mainly through what it ignites in our imagination, thanks to a world that suggests much more than it reveals. Each player engaged with the most far-fetched “theory” benefits more than those who settle for viewing it as an empty action game. A lot has evolved since 2001, when Ico was first...
Marvel Games, the Early Handhelds: Part Two
We’re back with the next batch of 6 early handheld Marvel games in this ongoing series. I've seen some dark, nebulous pits of bad quality control already- from the consistently always terrible Captain America and the Avengers to the not so ‘amazing’ Amazing Spider-Man trilogy on the Game Boy. Get it? Not so ‘amazing’? That's the kind of absolute lowest effort humour that you keep coming back for. Why else would you keep reading these articles? It's definitely not for the games. First up...
Modern Horror: A Decade of Fright - Part 3: Lost In Space
Your Final Frontier... In my never-ending pursuit to find the best horror games that feel truly scary or are reminiscent of the 90’s and early 2000’s horror but actually play well, I took upon myself to gather up all modern horror games that are worth playing. What defines a horror video game? Most people typically assume that there are simple answers, such as ghosts, zombies, space, or any other single word category. While it’s difficult to pin down and categorize horror into a single...
Best of Fighting Game Ports - Dreamcast
Intro The late 90s and early 2000s experienced a drastic growth in technology. Anything and everything felt possible. I feel like even though technology continues to evolve, something about it just feels so stagnant. It's no longer about the marketing gimmick or the tangible novelty that the consumer can touch and see, but it's now at the micro level where anything that came before is taken for granted. Growing up and seeing the major differences between one console and the next was an...
Best of Fighting Game Ports - PlayStation
Intro Right off the bat, how many of us really cared which version of an arcade game we played unless we were involved in a console war? Exactly, not too many. If you encountered people who played regularly at arcades or were one of them, you probably knew about the differences. Whether we noticed or not, console ports of many arcade games have come a long way. The fighting game genre is possibly the definitive benchmark for the quality of a game itself or how well the port was translated...

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