- Joined
- Feb 6, 2025
- Messages
- 194
- Level up in
- 56 posts
- Reaction score
- 614
- Points
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- Location
- Merry Old England
Yes I 100% agree, the secret sauce here is less is more, be subtle, use symbolism and use personal trauma for the protag, do that, you got a hell of a good shot.If....and only if...this game was made by a team of the OGs , not having anything holding them back, not taking sh from nobody in terms of consumerism and stupid stuff like that like back in the day, then the game would have been a masterpiece. Or maybe hiring the team that made evil within 1.
No rituals shoving desperate gore scenes in attempt to shock the audience, no zelda otherworld dungeons and switch pushing constantly and no dark souls boss battles.
(god its so hard to stop myself when it comes to SH talk but I love it lol)
EDIT: THIS is my last SH post I swear.
