2025.05.21: Version 0.0.3 - Text and DLC fixes:
- Fixes a bug introduced in the previous version where certain
symbols in Digimon profile descriptions failed to display.
- All overflowing descriptions of Attack Moves
have been fixed, though some had to be shortened.
- Metadata for all the "hacked" DLC has been updated to use
the correct ID for the Japanese version of the game.
Previously, they used the Chinese version's ID.
While this didn't affect actual Vita consoles, it did
cause issues on the Vita3K emulator, which was placing
the DLC in the wrong folder based on the metadata
when installing the game. This should now be resolved.
2025.05.17: Version 0.0.2 - More convenient naming:
- All the default names of Baby I Digimon have
been changed to their katakana (Japanese) versions.
This makes it much easier for players when the game
prompts them to name their Digimon, as the Japanese names
are now pre-filled and can simply be accepted, no need
to struggle with manually entering katakana.
As an added bonus, once Baby I Digimon with
default Japanese names evolve into Baby II and beyond,
their names will automatically switch to
the appropriate English names based on their evolution.
This means your Digimon will have English names for
99,9% of the gameplay, which is much better.
- TL;DR: When the game asks you to name your newly hatched
Baby I Digimon, just accept the default Japanese name.
From Baby II onward, your Digimon will automatically
be given the correct English names.
- Most (if not all) the overflowing Digimon descriptions
in their profiles should now be fixed at the cost
of having them shortened.
- A few minor UI text tweaks.
2025.05.13: Version 0.0.1 - The initial release:
- The game is fully translated and playable.
Some text-related cosmetic issues are expected here or there.