Examples of games with backtracking:
Devil May Cry,
Metal Gear Solid,
God of War
Some of the best games of the early PlayStation make backtracking essential in order to progress, and it doesn't bother me in the slightest! It means I get to spend more time in these rich environments. If the environments change over time, it can lend to a feeling of progression as well.
Hell, I don't even mind it when it's includes in platforming puzzles, like in rare instances in the Crash Bandicoot games.
Devil May Cry,
Metal Gear Solid,
God of War
Some of the best games of the early PlayStation make backtracking essential in order to progress, and it doesn't bother me in the slightest! It means I get to spend more time in these rich environments. If the environments change over time, it can lend to a feeling of progression as well.
Hell, I don't even mind it when it's includes in platforming puzzles, like in rare instances in the Crash Bandicoot games.
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